
I have a pretty high criteria for writing–it must be fun, or at the very very VERY least, fulfilling in the net sense of gain versus loss.
It’s a terrible way to make money, and, after a certain point, a story will inevitably attract dislike. (My reasoning for that is everyone has a different/unique view by default, simply by virtue of moving through spacetime in a different manner than anyone else, so if your writing reaches a sufficiently wide audience, it is inevitable that some of these different/unique views manifest as dislike).
I suspect every writer (including me), at some point falls into the trap of writing primarily to gain praise from others, or with the expectation of substantial monetary reward. These aren’t necessarily bad things, but they can become negative if a writer turn angry/frustrated/depressed when praise and/or money don’t materialize in an instantaneous fashion.
So I focus on having fun while I’m writing. Otherwise, it’s a lot of time to invest into sitting in front of a keyboard and screen, plinking away in a likely-futile effort to put some imaginary numbers on an imaginary scoreboard.
Explore the Worlds Behind the Stories
Kent Wayneโs ideas about storytelling, power, and human nature appear throughout his fiction.
If you’re curious how those ideas appear inside the stories, start with the Unbound Realm.
If youโre still exploring, follow the ideas:


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